I am so close to completion on this environment! Maybe a day or so of fine-tuning and last-minute fixes. I think I will add a few more props, too. Like a bedroll maybe, or some empty cans around the fire.
I decided to light it like a night scene because I like the way the fire light draws your eyes to the focal point of my scene.
I finally learned a bit about particles in Unreal so I could make a little fire, and it took me a while to grasp because I have never actually tried particles in any software. They ended up looking pretty nice for my first try.
I’m having a bit of an issue with some of my plants – form a distance some of them start to turn white1 You can kind of see it in the pics below, I’m trying to figure out why. Also, some of my plant alphas seem to flicker a little when I pull back, a little white around the edges.
I am going to add more plant life to the emptier spaces, and add a root system to the big leaning tree by the nose of the plane (like the tree got pushed over or something and its roots pulled out a little)
I am open to any critiques!



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